![]() ![]() I suspect even DCS's buggiest beta releases are far closer to what I am looking for than the present state VRS, but I am open to information that can refute my suspicions. I love DCS, but I have no problems enjoying parallel products that are equally good or even switching products if a better one steps up to the plate.īut I have no interest in rudimentary experimental code. But as I see more products released with Tacpack support, I am tempted. What level of hardware does it take to get this setup to run adequately?įor now, I am skeptical. Is air to air combat limited to unresponsive AI drones and multiplayer? With all the limitations of the FSX engine, combined with running the Tacpack addon, can air combat really be handled with an fps fluent enough for gun fights?Īre the physics/flight models/damage models at least comparable to the Strike Fighters series? Looking on the internet, you can find plenty of cool screenshots and some videos, but how well does it really work?
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